UNITY ASSETS AND GAME DEVELOPMENT
GRAVITY BOX
Hello there! I'm Volodymyr Dotsenko (also known as Gravity Box Studio) a professional game developer specializing in technical art tasks as well as creating high-quality Unity assets for the Asset Store. Additionally, as many of us have solo dream-game development project and a lot of examples to showcase my skills.
UNITY ASSETS
01
BAD BOTS
ASSET
Bat Bots showcases a wide range of game development tasks covered by more than 15 years of game dev experience that were essential in crafting of this asset. This includes 3D modelling, texturing, animation, rigging, VFX, and scripting.
02
TOOLS
ASSET
There is a lot of possibilities to add support for User Generated Content to Unity game project. And VoxelWorks - A Runtime Level Editor makes it possible. Game level creation as a part of a gameplay without installing mod tools and other software amplifies user content creation possibilities and is available for purchase on the Unity Asset Store.
03
IN DEVELOPMENT
ASSET
There is a selection of tools in development right now waiting to be unleashed on Asset Store. Runtime Color Picker is one of many assets soon to be available for purchase on the Unity Asset Store.